Rules-on-the-go
I’m experimenting with a new version of the one-shot dungeon where the reader picks up the rules on-the-go.
Character Creation?
We replace this with just ‘here are pre-made characters’.
Basic Tasks?
Just ‘roll 2D6 + Attribute + Skill’. I think anyone who picks up obscure Indie RPGs will understand that just fine.
Combat
Literally just 5 bullet-points on attack, damage, and Action Points. I’ll leave weapon rules until the PCs might actually discover weapons.
Darkness
In the second combat-ready scene, the players might fight. This seems like a good time to introduce rules on fighting in the dark.
I don’t know if I’ll be able to cover everything a GM needs, but that’s the hope - a oneshot to introduce the rules.
The Joy of TeX
Instant Summaries
I’ve set up the core book to have a short description of each combat situation and manoeuvre, so any other book can reference them and get a summary of the rule (or spell) in a footnote.
Versions
A one-shot should be short, but it seemed a shame to cut the adventure too short. I’ve added a secondary compile option to the oneshot book, so that GMs can have a longer game if they choose. It produces a similar dungeon, but with a new, second level.
Get Escape from the Horde
Escape from the Horde
Status | Released |
Category | Physical game |
Author | Andonome |
Genre | Role Playing |
Tags | Dungeon Crawler, foss, module, nsr, OSR, Tabletop, ttrpgs |
More posts
- It's the little thingsMar 13, 2023
- Print-and-Play FinishedMar 10, 2023
- New SystemJan 28, 2023
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