The Goblin Hole
A downloadable insidious module
Our duplicitous misadventure begins with an apparently easy job. The troupe must enter goblin-infested caves, and kill the lot. However, once they enter, a cave-in traps them inside, forcing them to find another route out of the caves. Players familiar with RPGs will find themselves surprised and confused by the dangers in the these caves, as they are entirely natural, normal caves.
Cliffs lead down to a running river. Trying a secondary path will take time, and food is running low.
Some caverns are small enough for goblins to crawl, but humans will need to really *squeeze* to get through them.
The goblins know their own territory, and know how to use smoke as a weapon. Once smoke starts travelling up a tunnel, the troupe will have to retreat or advance quickly.
Torchlight can be dangerous, as natural gasses can explode on contact with any flames.
All-in-One
The module comes with complete rules in the front, a rules booklet for players, and ten pre-generated characters.
Updated | 24 days ago |
Status | Released |
Category | Physical game |
Author | Andonome |
Genre | Role Playing |
Tags | foss, goblins, Tabletop, ttrpgs |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few hours |
Download
Click download now to get access to the following files:
Development log
- Tested, and ready for release into the wild69 days ago
- Go-Go Goblin-HoleJul 23, 2024
- Closed for Maintenance and RebirthDec 09, 2023
- Separating Adventures from the CampaignJul 06, 2023
- New Random Encounter SystemMar 01, 2023
- Updates to FenestraJan 28, 2023